Six Impossible Things

The Wandering Games

After escaping from the jaws of the Dragon, in fact fleeing just ahead of a legion of the Wyld Hunt itself, the circle returned to Peace of Stone. After perhaps a week of resting and tending to matters at home, they set out once more, this time in search of a piece of the key to the Fivefold Door. Their search led them to the Wandering Games, a truce ground of the Fair Folk, a market, and a series of competitions designed to test mortal and Exalt alike.

Thus far, the circle has entered and won most events, collecting a hoard of faerie trinkets and oddments. The Grand Melee still looms large before them however, and other circles covet the prize as much as they…


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.