Six Impossible Things

The Wandering Games

After escaping from the jaws of the Dragon, in fact fleeing just ahead of a legion of the Wyld Hunt itself, the circle returned to Peace of Stone. After perhaps a week of resting and tending to matters at home, they set out once more, this time in search of a piece of the key to the Fivefold Door. Their search led them to the Wandering Games, a truce ground of the Fair Folk, a market, and a series of competitions designed to test mortal and Exalt alike.

Thus far, the circle has entered and won most events, collecting a hoard of faerie trinkets and oddments. The Grand Melee still looms large before them however, and other circles covet the prize as much as they…

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